Field notes from the 100K Commit Challenge and the AI-augmented workflow behind it.
By month two, 10,000 commits meant nothing. The new goal is 100,000, and the rules that keep it from being 100,000 pieces of noise.
I spent the week building AI agents that watch other AI agents build my games. Dr. Seuss warned me about this. What shipped, what broke, and why the watchers earned their keep.
1,684 commits. 30 days. What actually happened — and a field guide for anyone who wants to try this.
A practical setup guide for anyone who wants to run AI-augmented development the way I've been running it during the challenge.